The Sentinel's Gaze (Le Regard du Sentinelle)
Stay perfectly still when the ancient Guardian Sentinel turns to look, or be pushed back in this motion-freeze challenge inspired by "Red Light, Green Light."
Game Overview
Inspiration: Red Light, Green Light (1, 2, 3, Soleil)
Genre: Motion Freeze Game
Controls: Motion detection (freeze when required)
Difficulty: Adaptive (level-based)
Duration: 2 minutes maximum
Objective
Primary Goal: Reach 100% distance to the Sentinel's pedestal
Win Conditions:
- Advance to 100% distance
- Complete before 2-minute timer expires
- Keep at least 1 strike remaining
Lose Conditions:
- Lose all 3 strikes (hearts)
- Time expires before reaching goal
- Cannot recover from major setbacks
How to Play
Controls
Motion Detection:
- Safe Phase (Green): MOVE - Tilt device forward to advance
- Warning Phase (Yellow): FREEZE SOON - Brief warning period
- Freeze Phase (Red): FREEZE - Stay completely still!
Key Mechanic: ANY detected motion during freeze phases results in:
- Lose 1 strike
- Pushed back (distance penalty)
- Must recover lost ground
Game Phases
1. Safe Phase (Green Glow)
Duration: 5 seconds at Level 1, decreases at higher levels
What to Do:
- Move your device forward to advance
- Tilt steadily to gain distance
- Watch for yellow warning
- Prepare to freeze
Visual Cues:
- Green screen glow
- Sentinel facing forward (🗿)
- Safe to move indicator
- Distance meter increasing
Strategy:
- Consistent forward movement
- Don't overextend
- Be ready to stop
- Watch timer carefully
2. Warning Phase (Yellow Glow)
Duration: 0.5 seconds (very brief!)
What to Do:
- STOP MOVING immediately
- Brace your device
- Prepare for freeze
- Get into still position
Visual Cues:
- Yellow screen glow
- Brief transition
- Sentinel turning animation
- Haptic pulse (if supported)
Critical:
- Warning phase still counts as freeze!
- Any movement detected = strike lost
- This is your last chance to stop
3. Freeze Phase (Red Glow)
Duration: 4 seconds at Level 1, decreases at higher levels
What to Do:
- STAY COMPLETELY STILL
- Don't breathe heavily
- Don't adjust grip
- Don't move at all!
Visual Cues:
- Red screen glow
- Sentinel facing you (👁️)
- "FREEZE!" message
- Motion detected warnings
Consequences of Movement:
- Immediate strike loss
- Distance penalty (pushed back)
- Double haptic pulse
- Visual feedback
Heads-Up Display (HUD)
Top Bar Elements:
Score (Left):
- Current point total
- Updates continuously
- Yellow/gold color (#ffe16b)
Level (Center Top):
- Current difficulty level
- Levels 1-4+
- Indicates phase timing
- Red/orange color
Time (Center):
- Countdown from 2:00
- MM:SS format
- Urgency increases when low
- Blue color (#8ab4f8)
Strikes (Right):
- Hearts (❤️) representing lives
- Usually 3 strikes
- Lost on motion detection
- Critical when at 1
Progress Bar:
- Shows distance (0-100%)
- Player position marker
- Sentinel at finish
- Visual goal tracking
Scoring System
Distance Points
Base Scoring:
- Distance traveled = base points
- 1% distance = ~10 points
- Full completion = ~1000 base points
Bonus Points
Strike Bonus:
- 500 points per remaining strike
- 3 strikes remaining = +1500 points
- 2 strikes remaining = +1000 points
- 1 strike remaining = +500 points
Time Bonus:
- 10 points per remaining second
- Fast completion rewarded
- 60 seconds remaining = +600 points
- 30 seconds remaining = +300 points
Final Score Calculation:
Base Score = Distance × 10
Strike Bonus = Remaining Strikes × 500
Time Bonus = Remaining Seconds × 10
Final Score = Base + Strike + Time
Example: (100% × 10) + (2 × 500) + (45 × 10) = 1000 + 1000 + 450 = 2450
Level Progression
Adaptive Difficulty
Automatic Level-Ups:
- Level 1 → 2 at 33% distance
- Level 2 → 3 at 66% distance
- Level 3 → 4 at 100% (if continuing)
Phase Duration Changes
| Level | Safe Phase | Warning | Freeze Phase |
|---|---|---|---|
| 1 | 5.0s | 0.5s | 4.0s |
| 2 | 4.0s | 0.5s | 3.5s |
| 3 | 3.0s | 0.5s | 3.0s |
| 4+ | 2.5s | 0.5s | 2.5s |
Difficulty Factors:
- Shorter safe periods = less time to move
- Shorter freeze periods = more frequent phases
- Same warning time (always 0.5s)
- Faster pacing overall
Strategies & Tips
Beginner Strategies
Movement Technique:
- Steady tilts - Smooth, consistent forward motion
- Watch for yellow - Always ready to stop
- Don't rush - Controlled progress better than risky
- Position early - Get comfortable before each freeze
Freeze Technique:
- Two-hand grip - More stable than one hand
- Brace against body - Rest device on chest/lap
- Controlled breathing - Avoid chest movement
- Mental prep - Anticipate freeze moments
Distance Management:
- Consistent progress - Small gains each safe phase
- Don't panic - Setbacks are recoverable
- Time awareness - Balance speed and caution
- Strike conservation - Avoid unnecessary risks
Advanced Strategies
Optimal Movement:
- Maximize each safe phase
- Quick acceleration
- Smooth deceleration before warning
- Predictive stopping
Freeze Mastery:
- Rest device on stable surface if possible
- Anticipate phase transitions
- Reduce all micro-movements
- Practice complete stillness
Risk Management:
- Aggressive early (3 strikes available)
- Conservative late (1 strike remaining)
- Time-distance trade-offs
- When to push vs. play safe
Expert Techniques
Phase Prediction:
- Internal timing
- Watch pattern variations
- Prepare 0.5s early
- Mental countdown
Perfect Stillness:
- Minimize breathing impact
- Eliminate hand tremor
- Stable grip maintenance
- Environmental awareness
Time Optimization:
- Maximum safe phase usage
- Instant freeze response
- No wasted movement
- Efficient distance gain
Motion Control Tips
Device Position:
- Comfortable forward tilt
- Easy to hold still
- Natural resting position
- Repeatable posture
Stability Techniques:
- Rest elbows on surface
- Brace device against body
- Use both hands
- Stable core position
Common Errors:
- Breathing movement
- Grip adjustments
- Reactive flinching
- Overcorrection
Common Mistakes
Movement Errors:
- ❌ Moving during warning phase
- ❌ Continuing motion too long
- ❌ Jerky, panicked freezing
- ❌ Overconfident rushing
Freeze Errors:
- ❌ Not preparing early enough
- ❌ Unstable grip/position
- ❌ Trying to "sneak" movement
- ❌ Poor breathing control
Strategy Errors:
- ❌ Too aggressive with 1 strike
- ❌ Too cautious with 3 strikes
- ❌ Ignoring time pressure
- ❌ Giving up after setbacks
Troubleshooting
False Motion Detection:
- Check calibration status
- Ensure stable surface
- Reduce environmental vibration
- Hold device more firmly
Can't Stay Still:
- Practice breathing control
- Improve grip stability
- Rest device on surface
- Take calming breaths
Phase Timing Confusion:
- Focus on visual cues
- Listen for audio (if present)
- Watch for color changes
- Practice pattern recognition
Accessibility Features
Visual Indicators:
- Clear color coding (green/yellow/red)
- Large, obvious phase changes
- Progress bar always visible
- High contrast display
Haptic Feedback:
- Warning pulse before freeze
- Error vibration on motion
- Optional (can be disabled)
- Helps with timing
Forgiving Mechanics:
- 3 strikes (multiple chances)
- Pushback vs. instant fail
- Recoverable mistakes
- Learning opportunity
Game Variants
Class Variations (Concept):
- Mage: Time Freeze ability (extends safe phase)
- Pacifist: Shield (absorbs first detection)
- Sage: Prediction hints (visual cues)
Modifiers (Future):
- Trembling Earth (vibration challenges)
- Shadow Steps (rhythm-based movement)
- Mirror Realm (inverted during freeze)
Practice Tips
Skill Building:
- Practice freeze technique separately
- Master motion control first
- Learn phase timing patterns
- Build muscle memory
- Increase difficulty gradually
Training Exercises:
- Hold device still for 10 seconds
- Practice smooth forward tilts
- Transition practice (move → freeze)
- Timing prediction drills
Connection to Game World
Thematic Elements:
- Ancient Guardian Sentinel mythology
- Stone Curse lore connection
- Petrification Gaze concept
- Rune fragment rewards
Narrative Integration:
- Guardian training exercise
- Tests self-control and focus
- Ancient ritual reenactment
- Sentinel respect tradition
Quick Reference
| Element | Description |
|---|---|
| Objective | Reach 100% distance |
| Timer | 2 minutes |
| Lives | 3 strikes |
| Safe Phase | Green - MOVE forward |
| Warning | Yellow - PREPARE to freeze |
| Freeze | Red - STAY STILL! |
| Win | 100% + time remaining + strikes |
| Lose | 0 strikes or timeout |
Achievements
Perfect Stillness:
- Complete without any motion detected
- Extremely difficult
- Maximum bonus points
- Bragging rights
Speed Run:
- Complete in under 60 seconds
- Requires aggressive play
- High risk, high reward
No Strike Lost:
- Finish with all 3 strikes
- +1500 bonus points
- Shows mastery
Next Steps
- Try other mini-games: Spirit Maze, Cosmic Collector
- Master Motion Controls
- Perfect your Calibration
Pro Tip: The key to mastery is anticipation. Start preparing to freeze about 1 second before you expect the warning phase, giving yourself extra time to achieve complete stillness!